Hexmesh

Hexmesh Duo is the most recent game that I have created. It has currently been put on hold for other projects. My goal with this game was to expand my reach with Unity into a 3D game because all of my previous games are 2D. Most of the skills I had learned from previous projects were transferrable; however, there were a few key differences. One of the biggest changes was creating 3D objects....

July 13, 2020 · Brendan Perry

Spinny Spot

iOS App Store GitHub Spinny Spot is my latest game that I made with Unity3D and C#. Unique in style, this app focused on smooth animations and simple visuals. My focus was to build a user interface that looked good before I even started creating a game. I made a full size template before I even came up with the concept for Spinny Spot. This allowed me to focus on graphics before getting caught up in all the features that I wanted to add....

August 24, 2018 · Brendan Perry

Swap the Colors

iOS App Store Swap the Colors was the second to last app that I published before recently releasing Spinny Spot. I would consider this game to be one of the most well rounded that I had made at the time because it brought together a decent looking user interface and fun gameplay. The biggest challenge that I faced while creating Swap the Colors was creating the system for the bar at the bottom to move whenever the user tapped....

November 17, 2016 · Brendan Perry

Bomb the Balls

Bomb the Balls is a game that I came up with on accident. I wanted to learn more about 2D physics, so I started experimenting on my own. I got the idea for the game while practicing with bounce mechanics, and it ended up being the game that took the least amount of time to develop. Looking back on it now, Bomb the Balls is not a bad game; however, it is not exactly the most exciting either....

September 25, 2016 · Brendan Perry

Color Invasion

iOS App Store Color Invasion was a game that I thought up by drawing out my ideas on a note card. I would not say that the game is exactly the most impressive thing I have ever done, but I do feel like it does a good job of showing how my skills progressed. After making a few games, I knew that I wanted to continue on and make more....

January 27, 2016 · Brendan Perry

Astro-Scape

iOS App Store GitHub Astro-Scape is the second game that I made using Unity3D. The game takes place in space, and the player’s role is to maneuver their ship through a meteor field. I made this game in 2015 alongside my brother and cousin who helped with ideas and design. Like all of my other apps made in Unity, I programmed it using C#. As a beginner programmer, the greatest challenge that I faced while making this game was coming up with a system for ship customization....

November 26, 2015 · Brendan Perry

Murican Ninja

iOS App Store Murican’ Ninja is the first app that I made, and more importantly, the first software project that I ever tackled in general. During my freshman year of high school, I got together with my brother and cousin to come up with an app idea. I can’t say just how we came up with Murican’ Ninja, but this app has become a fun memory to hold onto over the years....

March 1, 2015 · Brendan Perry